You can still do really cool stuff on a green screen, you can still do budget setups. The top level of it, is in-camera visual effects within the large LED studios. ![]() “Some people are using it for animation, where the VP component is including motion capture or doing things in real time, even using iPads as handheld cameras so that a director can get into the scene and understand it. But there are different areas to look at. “I don’t think that VP does increase costs in the long run. How are they going to overcome those two perceptions? Many are not used to working in studio, meaning that this is quite a sea change for them. Many Asian filmmakers think of VP as expensive. We’ll start to see a lot more coming out of the region.” There’s been some really great ones across Southeast Asia, especially in animation, plenty in the gaming field and lots in visual effects. ![]() The Epic Mega Grants scheme we have, we set up a $100 million fund to essentially give away money to people that are creating cool stuff with Unreal. “At Epic, we’ve been helping to push people and getting more training going. That’ll be great for the industry in the long run to see more studios making more local kind of content. “The pandemic has really started to push people to make local content more as well.
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